Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.
Learn the basics of creating hair in 3D!
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What you will learn
- How to create realistic hair in 3D
- The basics of Fibermesh
- The basics of Hairsystems
Rating: 4.65
Level: Beginner Level
Duration: 1.5 hours
Instructor: CG MAGUS
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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