Create a 3D RPG Game With THREE.js




Create a 3D RPG Game With THREE.js

Creating 3D games is fun. In this course you will learn quickly to create a stunning game. The author has won many awards for his 3D browser based games and he will take you through all the skills you need to create games of your own using the amazing THREE.js library. 

THREE.js makes creating WebGL games much easier. You will not need to worry about how to write complex shaders. Instead the shaders will load from the assets you create in Blender.

You’ll learn

  • To setup your development environment .

  • How to export 3D assets from Blender, including animation.

  • Where to source great 3D assets that you can use in your own games.

  • The basics of setting up a THREE.js camera, scene and renderer.

  • Adding a pre-loader.

  • Using the FBXLoader class.

  • To master the art of blending animations.

  • Use a custom onscreen JoyStick class you can easily add to your own games so that desktop and mobile users get the same experience.

  • How to smoothly switch camera angles.

  • How to use simplified geometry to lock your character to the environment.

  • How to add cut-scenes.

  • How to add Sound to your games that responds to the current camera location.

It is exciting and fun and in around 2 hours you will have acquired the skills to create your own games.


Student reviews:

"This course is really awesome ! I enjoyed every second of this learning experience. Thanks to Nicholas Lever ( all the respects ) I can't wait for the next course using cannon.js !"

"This is the most exciting class I've taken on Udemy since joining 7 years ago! The instructor gives examples that he made personally, explains all of the coding thoroughly, and shows you vast libraries to source pre-made objects, characters, and worlds... what more could you ask for!?!"

Use THREE.js to create a stunning WebGL 3D game that will run in all modern browsers, including mobile devices.

Url: View Details

What you will learn
  • Create 3D games that will run in a browser
  • Understand how to control a character allowing the user to guide them around a large environment
  • Learn to load complex external 3D assets that contain animations.

Rating: 2.85

Level: Intermediate Level

Duration: 2.5 hours

Instructor: Nicholas Lever


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