Unity Basics: A Monetised Android/iOS Game in 4 Hours.




Unity Basics: A Monetised Android/iOS Game in 4 Hours.

In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;

  • Installing and Using Unity

  • Mobile Setup

  • Variables & Functions

  • Materials, 3D Models

  • Player Movement

  • Mobile Input

  • Camera Movement

  • Adjusting Player Models

  • Project Management

  • Prefabricated Objects

  • Grouping Prefabs

  • Score System

  • Procedural Level Generation

  • Object Spawning

  • Randomised Game Design

  • Curved World Shader Implementation

  • Object Memory Management

  • Menu Systems, Menu Layouts, Menu Animations

  • Pause Menu

  • Saving & Loading Data

  • Unity Ads

  • Monetisation Design Principles.


 

Unity, Basic 3D Game Design with C# Coding. Monetise your games with Ad Support. Suitable for Beginners - Intermediate

Url: View Details

What you will learn
  • Build a complete Android/iOS Games In Unity
  • Monetise Your Games With Ad Support
  • Code Functionality In C#

Rating: 4.25

Level: Beginner Level

Duration: 4 hours

Instructor: David McDonald


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