Substance Designer Basics: Create a Video Game Material
Substance Designer Basics: Create a Video Game Material
Substance Designer is a revolutionary package that has changed the way video game art is being made. With such a powerful tool, the learning curve is steep and knowing where to start can be difficult.
This online course is a comprehensive guide for the novice Substance Designer user. Learn the interface and most commonly used shortcuts. Then learn the most efficient workflow before diving deep into creating an industry standard material.
Course Outline:
Introduction to Substance Designer
What is Substance Designer?
Introduction to the Interface
Create a Substance Designer Project
Target and Reference
Create a Package and Graph
Output Nodes
Ideal workflow: Height Map driven
Create a Material
Tile Nodes
Damage and Weathering
Grout Details
Roughness Map
Base Color/Albedo
Exposing Parameters
Exporting Outputs
Learn to create professional quality textures for video games with the industry standard tool, Substance Designer.
Url: View Details
What you will learn
- The interface of Substance Designer
- The most commonly used shortcuts, hotkeys and functions of Substance Designer
- The best workflow to approach node-based material creation: Height-centric material authoring
Rating: 4.45
Level: Beginner Level
Duration: 3 hours
Instructor: Rob Aduna
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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