Simple Game Ready Asset Creation in 3D Coat




Simple Game Ready Asset Creation in 3D Coat

Don't get lost in videos that try to cover too much and lose focus! This course will demonstrate how to create a simple game-ready asset with 3D Coat. Students will learn to create the asset from scratch that can be used in various game engines. The process will entail planning, blocking out forms, sculpting details, retopology, UV unwrapping, projection, painting and baking textures, exporting the asset, and then importing the asset into a couple of popular game engines (E.g. UDK and Unity). As a bonus, I've also included a short video covering how to bring the asset into Marmoset for easier creation of beauty shots.

Learn invaluable skills and techniques used to create a game-ready 3D asset for popular game engines.

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What you will learn
  • Asset planning
  • Blocking out forms
  • Sculpting details

Rating: 4.1

Level: All Levels

Duration: 2 hours

Instructor: Robert Alvord


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