Character Modelling & Rigging in Blender 3 - Unreal Engine 5




Character Modelling & Rigging in Blender 3 - Unreal Engine 5

Welcome to Character Modelling & Rigging in Blender 3 & Unreal Engine 5 – the complete 3D humanoid character creation course, the only course you’ll need to model, rig, texture and animate a character in the free and open source software blender & Unreal Engine 5.

This highly rated course has had great success teaching students on Udemy!

Packed with hours of video training this comprehensive course teaches students the entire pipeline of character creation. This course will have you successfully 3D modelling and rigging characters.

Here’s how:

  • The course is taught by a top instructor with almost 100,000 students

  • Get experience using the very basic tools right through to the more advanced

  • The course content is kept up to date teaching you the very latest tools and techniques

  • Highly detailed course explaining the entire character creation workflow

  • The curriculum has continuously being developed through student feedback

  • Save yourself time & money by learning the smart workflows for character creation

This course takes you step – by – step through engaging video tutorials and teaches you to 3D model, rig, texture and animate a humanoid character in the free and open source software blender & Unreal Engine 5.

This comprehensive course covers a great deal that include:

  • The detailed 3D modelling process of the character

  • UV unwrapping the entire character and getting it ready for texturing

  • Creating materials in Blender & Unreal engine

  • Rigging and creating controls for the character

  • Creating a walk cycle animation for use in both Blender & Unreal engine

  • Create an animation in Blender

  • Importing all the Assets into Unreal Engine

  • Create an animation in Unreal using sequencer

  • Video Editing in Blender to create the final video

Some of the topics covered during the course include:

  • Find Missing Files

  • Packing Files Internally

  • Objects Origin

  • A Pose

  • Bone Names

  • Bone Orientation

  • Bone Hierarchy

  • Bone Parenting

  • Mirror Command

  • Extruding Bones

  • Naming & Orientation

  • Active Element

  • Symmetrizing Bones & Updating Names

  • Binding the Character to the Rig

  • Solving Binding Issues

  • Weight Paint Mode

  • Track to Constraint

  • Eye Texture

  • Inverse Kinematics

  • Control Objects

  • Bone Layers

  • Bone Groups

  • Custom Shapes

  • Copy Rotation Constraints

  • Limit Rotation Constraints

  • Key Frames

  • Keying Set

  • Paste Flipped

  • Follow path Constraint

  • Binding Cameras to Markers

  • Level Sequence Setup

  • Character Animation Setup

  • Camera Setup

At the end of the course you will have a fully rigged character and environment you can animate and practice on. The course is aimed at intermediate blender users with a quick pace throughout teaching you lots of new skills along the way.

So what are you waiting for. Click the buy now button and start creating your next animated character now!

Learn to Model, Rig & Animate in Blender 3 — Unreal Engine's Sequencer — Humanoid Character Rigging & Animation

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What you will learn
  • Learn the tools and master the skills to fully model, rig and animate 3D characters
  • Learn to setup cameras to capture the action in Blender and transfer to Unreal sequencer
  • Learn the character rigging process and apply these new skills rigging your own characters

Rating: 4.6

Level: Intermediate Level

Duration: 16 hours

Instructor: Thomas McDonald


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