VFX Compositing Elements Photorealistically in Nuke
VFX Compositing Elements Photorealistically in Nuke
In this course, you will learn how to take your elements to the next level. I have used these SAME techniques in many of the feature film studios I have worked in around the globe. These techniques do not only apply to fire, and can be used for many effects.
Learn how to study reference, understand camera exposure the relationship between light and shadow, as well as how to make your elements interact with the environment.
We will cover such topics as:
Exponential glow (and how to layer many glows together to achieve more realistic results)
Exposing light through volumetric materials such as smoke
Reflecting and bouncing light around an environment
Simulating 3d embers as a particle emitter and creating smoldering materials from noise patterns
Creating heat distortion
Finalizing your composite with overall color grades, and artistic choices on how to balance a shot colors.
Many of these techniques are common for other type of effects as well, so you will be able to transfer these skills over onto such things such as:
-Lasers passing through environments
-Space ship or jet engines, taking off or landing
-Explosions
-Light beams or spotlights scanning an environment
Learn the tricks and techniques to push your VFX Compositing to the next level. Use elements and integrate them.
Url: View Details
What you will learn
- Understand exposure and how to make something look photographic
- Concepts of exponential glow and quadratic falloff of light
- Finding good reference, picking up on key traits from it
Rating: 4.25
Level: Beginner Level
Duration: 1.5 hours
Instructor: Alexander Hanneman
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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