Android HyperCasual Development Masterclass in Unity
Android HyperCasual Development Masterclass in Unity
Get the First-hand experience developing and building a mobile game to your mobile phone
Building mobile games is more than your skillset, it's a passion and a subject which can show off your skills in an impressive way.
In just below 4 hours, you would have created an app that you can build upon and add new features to in an efficient and progressive fashion, with room for more levels and creative solutions.
This course is useful for those trying to get into mobile and we will cover all areas that will be beneficial no matter what genre of game you'll want to create in the future.
This course will teach you how to do the following and more:
Generate levels at runtime with variations: We will create multiple levels with varying lengths and difficulties based on the prefabs we create.
Bounding the player by the phone width: Create a custom script to always read the edge of the phone, we can then adapt certain elements to these edges
Level Loading and Management: Create a static Manager to control all of our level information in between levels.
This class is a must-watch for those interested in mobile development! Whether you are new to Unity or someone who is just jumping into Mobile development, this course will teach you some clever tips and tricks to help improve your developing style and game creations.
Master The Fundamental Basics Of 2D Game Creation To Make A Hyper Casual Mobile game!
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What you will learn
- Learn C#: A powerful Object-Orientated programming language well suited for games design.
- How to set up a Save System for Unlockables even after restarting the game.
- How to integrate the Google AdMob SDK into their game.
Rating: 4.5
Level: All Levels
Duration: 3.5 hours
Instructor: Jordan Grant-Hall
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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