Skeletal Animation and Inverse Kinematic (IK) in Unity 2020
Skeletal Animation and Inverse Kinematic (IK) in Unity 2020
Welcome to the Skeletal Animation and Inverse Kinematic in Unity 2020!
In this course you will learn:
skeleton animation concepts
how to import a character into a project
how to create bones
what is IK (inverse kinematics) and how to work with it
how to use bones and ik to create animations
as well as the principle of the built-in Unity animator
The course is 100% practical. Together, we will animate the character: from importing the image file and working with bones to the final animation. No useless information - only useful tools and techniques that are necessary to create skeletal animation in Unity.
If you like to create games in Unity and want to learn how to create animations of characters and environments using all the power of a modern engine and new technologies - join the course!
Animate a character or an object in Unity using Skeletal Animation (bones) and Inverse Kinematic. Learn 2D Animation.
Url: View Details
What you will learn
- Create bones for characters and objects
- Adjust bones, geometry and weights
- Inverse Kinematic (IK)
Rating: 4.35
Level: Beginner Level
Duration: 1 hour
Instructor: Andrew Usov
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
About US
The display of third-party trademarks and trade names on this site does not necessarily indicate any affiliation or endorsement of hugecourses.com.
View Sitemap