Unity Shadergraph for Beginners




Unity Shadergraph for Beginners

This Course is broken Down into 8 Sections. We first begin with a brief Introduction to Unity’s Universal Render Pipeline (URP) with an overview of Shader Graph. Next, we create a Unity project with the URP Template and use this as a building block to learn more about unity’s shader types. After a quick review on the types of shaders and understanding the basics of Shadergraph and exploring the user interface we move on to create our first graph which is a TV Flicker effect. The next few sections focus on creating various shaders which include a cartoon style water shader, Vortex Shader, a Dissolve shader, light flicker effect and more. We Finally wrap up the course with a mini project where we create an electric shader for a game asset. The course is created for a beginner audience new to unity so its slow paced but packed with useful tips on how to use the engine. See you in the Course.

A Guide to using Unity Shadergraph to create Game Assets

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What you will learn
  • How to User Unity's Shadergraph to create numerous shaders

Rating: 4.2

Level: Beginner Level

Duration: 4.5 hours

Instructor: Mahmud Shuaib


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