Procedural modeling in Blender with Python




Procedural modeling in Blender with Python

In this course we will walk through the entire process of creating procedural assets for your game development or visual effects projects. You will be taken through each step of the process from generating the base geometry, to adding detail in various ways, then finally setting up some initial materials.


You also get a complete guide to the basics of Python, as a bonus, so if you are completely new to Python, you can get up to speed quickly and learn how to apply core concepts to your Blender workflow.


If you are new to Procedural Modeling or Procedural content creation for games, and want to jump start your learning in Blender, then this course is perfect for you!

Create Procedural Assets with Blender and Python for your next Game Development or 3D Project

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What you will learn
  • Creating modifiers with Python
  • Adjusting modifier properties with Python
  • Collapsing modifiers with Python

Rating: 4.15

Level: Beginner Level

Duration: 3 hours

Instructor: Simon Van Den Hende


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