Fusion 360 Weapon Modeling Course




Fusion 360 Weapon Modeling Course

This comprehensive Fusion 360 course was designed for intermediate users, meaning I'll be teaching assuming you have at least some basic knowledge of how to operate Fusion 360 (how to create a sketch, how to navigate, and how to create bodies). My approach isn't the standard " here plug in this value...That value" I explain every step clearly and most times multiple ways, so that you can see there are many ways of getting the same results in Fusion 360. By the end of this course you will have the knowledge and skill to create high quality weapons using the hard-surface modeling tools , which you can apply to modeling for 3D Printing, Video Game Development or other avenues. You will learn how to 3D Model in Fusion 360 using 2d sketches, mirroring geometry, creating patterns on paths, extrude surfaces, manipulate spline paths, and more. The goal for this was to get away from the standard boring CAD Projects and do something fun and exciting, that can be added to you're portfolio to aid in future projects or help securing you your next jobs. So if this sounds like something interesting....lets get started

- you guys have loved my previous courses, and I truly hope and believe that this will be another amazing journey.


from 2D Concept to 3D Visual

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What you will learn
  • How to 3D Model a High detailed weapon in f360
  • hard-surface weapon modeling
  • how to concept a weapon design in fusion 360

Rating: 3.9375

Level: Intermediate Level

Duration: 2.5 hours

Instructor: Kendale Jones


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