Zbrush - Sculpting Stylized Characters
Zbrush - Sculpting Stylized Characters
In this class you will learn:
Sculpting techniques in Zbrush
Basic anatomy and proportions for character creation
Analyzing reference and what to look for
Blocking out your character
Creating high detail on your character
Stylizing your character and experimenting with shape language
Creating hair in Zbrush
Creating Armor in Zbrush
UV's and texturing in Zbrush
Transfer high poly data to a low poly mesh
Posing in Zbrush
Lighting and Rendering in Zbrush
Exporting from Zbrush to Photoshop
Use Photoshop to create a final image of your work
This class is beginner friendly! I explain every step along the way to ensure that you don't miss a beat. If you have any questions please feel free to reach out to me and I will help as soon as I can!
If you find the Zbrush user interface challenging I recommend you check out my class Zbrush For Beginners! It is a full overview of the main tools and functionality that Zbrush has to offer, and it will help get you up to speed with how to use the program!
You will need a working computer that can run Zbrush and a license for the software.
If you don't own a permanent license for Zbrush, I believe they now offer a monthly subscription, making it much more accessible to students and beginners!
Music from Bensound
Learn to sculpt stylized characters! We will cover basic Anatomy, Hair, Clothing, and Armor as well in this course!
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What you will learn
- Sculpting techniques in Zbrush
- Basic anatomy and proportions for character creation
- Analyzing reference and what to look for
Rating: 4.5
Level: Beginner Level
Duration: 17 hours
Instructor: Michael Gatz
Courses By: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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