Photorealistic Product Design with Blender




Photorealistic Product Design with Blender

Welcome to my Photorealistic Product Rendering Course with Blender!

If you always wanted to create stunning photorealistic close up shots of product you came to the right place!

In this course you will learn how to set up a workflow for creating photorealistic product design renderings.

Together we will go through the whole process of modelling out a product. Starting with setting up our scene properly and blocking out our geometry. Then, step by step, we will start adding more details so our model is appealing to the viewers eye.

Shading is the most important part as soon as it comes to photorealism, this is going to be the most difficult part, but as everything in life, practice and time makes the dream work! So we are going to take a deep look into surface imperfections, procedural shading and displacement maps.

Last but not least we start working with different render layers. This is the most important part if you want to get into compositing or get the best out of your renders - it is going to take your images to the next level!

Once you mastered modelling, shading and compositing you will be able to create stunning images and animations!

Don't hesitate to ask questions, everybody needs help from time to time and I'm always there to help you out!

Modelling, texturing, procedural shading, experimenting with renderlayers and basic compositing in Blender

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What you will learn
  • Modelling products from references and sketches
  • Photorealistic shading of various materials
  • Basic Lighting and art direction in 3D scenes

Rating: 3.8

Level: Intermediate Level

Duration: 2.5 hours

Instructor: Tobias Spitzbart


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