Unity Turn-Based Strategy Game - Intermediate C# Coding




Unity Turn-Based Strategy Game - Intermediate C# Coding

Are you looking to level up your game development skills and take your projects to the next level?

Do you like games like XCOM2 or Final Fantasy Tactics?

In this course, you’ll take your skills from beginner to advanced, learn to manage and organise a complex project. You’ll create a custom Grid System and learn advanced Programming concepts, such as; C# generics, C# events, and custom structs. Plus A* Pathfinding!

Even if you’re not interested in turn-based strategy games, these skills are transferable to other types of games.

You’ll create turn-based gameplay with multiple Units, along with grid-based movement and logic. You’ll also add enemy AI and with all the actions you create, you’ll be writing good high quality code.


  • Writing reusable and easily extendable code

  • Learn to organise a complex project

  • Separate gameplay logic from animation and visual components

  • Learn to write clean code, how to keep all systems decoupled

You’ll need to be familiar with the Unity editor, and have a basic to intermediate knowledge of C#. If you’ve taken any of our Unity courses (or the equivalent) you’ll be good to go.

You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced coders, so are able to explain complex concepts clearly, as well as entertain along the way. We’re thrilled to have teamed up with Code Monkey to bring you this course.

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Ready to create your own Turn-Based Strategy game? Come join the course now!

Learn to create turn-based gameplay with multiple Units, along with grid-based movement and logic!

Url: View Details

What you will learn
  • Take your Skills from Beginner to Advanced.
  • Learn to manage and organize a complex project.
  • Advanced Programming concepts, such as; C# generics, C# events, and custom structs.

Rating: 4.69888

Level: Intermediate Level

Duration: 14.5 hours

Instructor: GameDev.tv Team


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