Unreal Engine 5 | Generative Motion Graphics / VFX




Unreal Engine 5 | Generative Motion Graphics / VFX

If you are a complete beginner I recommend watching some of my free course on my YouTube channel before taking this course as I skip over concepts that are for new users of Unreal Engine.

This course also is not a Motion Graphics course, where you learn how to keyframe and use the sequencer etc. It's more about programming an animation and letting the computer generate motion graphics / VFX for you.


In this course, you will learn how to harness the power of Unreal Engine 5 to create a real-time fully procedural or generative FX motion graphics.

Along the way, you will pick up important tips and tricks that will help you in your future real-time motion design projects, interactive art installations etc.

  • Configuring a project for motion graphics or interactive art

  • Dynamic material and Blueprint interaction

  • Optimizing physics and graphics

  • Presentation/demo ready user interface

  • Turning Unreal Engine into a traditional offline renderer

As an artist or designer, it's not easy to dive into programming and Unreal Engine can be quite overwhelming, especially as it is still heavily catered towards game development, ArchViz, virtual production etc. That's why you need to develop comfort by practicing and training through a project based course like this. Then, eventually you will get the hang of how to turn your visual ideas into working Blueprint code.

Harness the power of Unreal Engine 5 to create real-time generative Motion Graphics / VFX.

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What you will learn
  • Understand how to convert visual ideas into Blueprint code
  • Learn key techniques to optimize your interactive art projects for performance
  • Develop Blueprint programming techniques as an artist and/or designer

Rating: 4.5

Level: Intermediate Level

Duration: 1.5 hours

Instructor: Yu Fujishiro


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