Learn Construct 2: Creating a top-down shooter in HTML5!




Learn Construct 2: Creating a top-down shooter in HTML5!

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How to make an "top-down shooter" in Construct 2!

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What is the course about?

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This course is about creating an intense top-down shooter game. By using Construct 2 and it's extremely fast ability to get a thought out of your head and into code, we are going to be diving right into creating our game. This course is about understanding how we can take a very advanced topic and make it simple all thanks to Construct 2.

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What material is included?

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In the beginning of the course you have access to all of the assets used (art, animations, SFX) so you can make the same game along with me. In the download you will find the .capx we create at the end of the lecture!

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What does this course include?

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  • Simulated controls
  • Configurable shooting
  • Bullet accuracy
  • Dynamic Camera
  • Camera Screenshake
  • Enemy AI using Line of Sight
  • Enemy tracking
  • Functions and parameters
  • Muzzle Flash
  • Player health and death
  • End game
  • Random enemy spawning
  • Instance variables
  • Bullet shells
  • Pushing the limits of Construct Free but great for C2 Personal
  • All assets are free to use for commercial use.
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The course is always being updated as is the game engine we are making!

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Why take this course?

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The lectures are quick and easy to understand. If you follow along with the provided assets you will easily find yourself able to create any kind of game once the course is over. I personally think that as soon as you finish the course you are going to want to add so much more to your own game that you are going to have no choice!

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Is this course right for me?

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If you have never programmed before this course is perfect for you. If you have programmed before this course is ALSO perfect for you. Whether you are just starting out or an advanced user you will find some of this information helpful.

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How is this course structured?

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I have structured this course in a way where we add the important things first and create the gameplay second. By creating and fine tuning the mechanics as we go we are able to understand everything Construct 2 has to offer and create an awesome game on the way!

I hope to see you in the discussion!

- Jeremy

Construct 2: MADE EASY! How to make a top-down shooter with HUD elements, enemies, dynamic projectiles and more!

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What you will learn
  • Implement simple solutions to advanced topics such as Enemy AI and Player Shooting
  • Learn how to create and separate event sheets for organized and efficient code.
  • Learn the basic principles of game feel and how to make our game not be dull

Rating: 4.6

Level: All Levels

Duration: 1.5 hours

Instructor: Jeremy Alexander


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