The Hard Surface Vehicle Texturing for Games Workflow




The Hard Surface Vehicle Texturing for Games Workflow

This tutorial takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads. We'll also build our specular map to ensure our surfaces read like metal and offer nice detail and contrast.

About the Instructor:

Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.

Learn to texture a vehicle utilizing photo-sourcing, integrated dirt, adding wear and scratches, cloth, and more!

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What you will learn
  • Learn to texture this hard surface vehicle from start to finish
  • Learn the right - and the wrong ways to texture!
  • Learn the ins-and-outs for texturing hard surface game props

Rating: 4.15

Level: Intermediate Level

Duration: 3 hours

Instructor: 3dmotive LLC


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