Learn Blender 3D - The application of materials and textures




Learn Blender 3D - The application of materials and textures

This course is dedicated to the application of materials and textures onto 3D objects in blender. The course guides you first through all the features of the easy to use blender render engine which is blenders internal renderer used for previewing objects in different materials before exporting to external game engines. We will also cover UV unwrapping different objects and how to use the features of the UV editor. After this the course moves onto the cycles render engine, covering in detail how to use the node tree and how to simplify your workflow and how to use nodes to create realistic materials for your scenes.

Learn how to apply a variety of materials to your models using both blender render and cycles render engines

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What you will learn
  • Use all of the key features of the Blender Render engine.
  • Know the difference between cycles render and blender render
  • How to uv unwrap objects

Rating: 4.45

Level: All Levels

Duration: 13 hours

Instructor: Joe Baily


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